Behind the glass

Not just prompts. A production pipeline.

We invest heavily in generative AI, build our own studio software around it, and pair it with the tools studios have trusted for years. Here is how one shot travels from script to screen.

Storyboard page for Episode 3, Cross Holdings boardroom
01 · Storyboard Episode 3, Cross Holdings boardroom: 10 shots planned on one page.
Final 9:16 frame of Adrian Cross in the boardroom
02 · Final frame Shot 1, as delivered in 9:16.

From Hired to Break a Billionaire, our first 50-episode series.

Six stages, one shot.

01

Script & storyboard

Written for vertical: hooks, beats and cliffhangers planned shot by shot.

02

Character bible

Reference sheets lock faces, wardrobe and props so the cast stays consistent.

03

Live action + AI rendering

Real actors' live-action performances, rendered with AI: human emotion and timing, with the scale and look of generative AI at series speed.

04

Blender & Unreal Engine 5

Real 3D sets, cameras and lighting give control where AI alone drifts.

05

Traditional VFX

Compositing, clean-up, grading and lip-sync fixes for a broadcast finish.

06

Score & sound

Original music and mix produced in-house.

Built in-house

We build our own studio software.

Our microdramas and films run on production studios we designed and built ourselves, and we improve them with every series. One place to develop the story, build the world and drive production, so a full 50-episode season stays consistent from the first script to the final frame.

Story

Polished full scripts

Story room, season beats and episode scripts, developed and reviewed until every episode lands its hook and its cliffhanger.

World

Characters, locations & props

A reference library of character sheets, wardrobe changes, locations and props that every shot is generated against.

Continuity

One source of truth

A continuity ledger tracks who wears what, who knows what and what happened in every episode, across the whole season.

Production

From storyboard to render

Storyboards, shot generation and a render queue in the same studio, so scripts turn into finished episodes at series speed.

Virtual production stage Unreal Engine 5 workstation

The toolkit

AI and traditional, in the same room.

  • Video generationSeedance 2.0 & 2.5 · Kling 3.0 & 4.0 · Wan 3.0 · MiniMax H3
  • Image generationGPT Image 1.5 & 2.0
  • Voice & audioElevenLabs
  • Unreal Engine 5Worlds · Cameras · VP
  • BlenderModeling · Layout
  • Compositing & gradeTraditional editing pipelines + AI tools
  • Music productionIn-house

Frontier-first. We test every new frontier image, video and audio model as it ships, and bring it into our series as soon as it raises the quality on screen.

See the pipeline on a real series.

Explore the series